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Archive of ‘Development’ category

Hackathon: iOS game in 7 days

In this article I would like to share with you the story of creating our company’s first iOS game at a hackathon event, using a wonderful 2d graphics engine Cocos2d. It covers some technical problems, we’ve bumped into, while developing the game, as well as the process of creating the actual gameplay. The resulting app can be found here

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